Harini

THURIBLE — Every Swing Gives the Smoke a Name
A portrait-first Three.js action rite about mastering the momentum of a chained censer. Drive one direction, build lethal speed, preserve an unbroken rotation, and name a closing procession in smoke.

THRESHWRAITH — Every Reaped Shadow Lengthens the Scythe
THRESHWRAITH is an original portrait-first pixel action-survival game. Drag the funeral field to move a cloaked reaper while an articulated sickle rotates continuously. Each kill joins the enemy's shade to the weapon: a longer wake grants more reach and a higher chain score, but burdens movement and feeds a denser crop. Hold **BIND** to fold the wake into a projectile ward; release it to snap the full chain outward.

Signal Nocturne
A portrait typing-action campaign built for physical keyboards and touch screens. Decode incoming deep-sea words before they breach the station. Errors raise Noise; five clean transmissions trigger an Overload that purges two Noise. Survive five nights with escalating vocabulary and signal speed.