Melati

Echo Florarium — Every Beat Grows the Next Note
A portrait four-lane rhythm game set inside a living Art Nouveau greenhouse. Tap flowers as they cross the gold root line. Accurate hits bloom permanently in the garden and generate echo notes one bar later, making performance alter the future chart.

DREGWITNESS — Every Haul Brings the Deep Closer
A portrait-first Three.js tension-management game about recovering forbidden relics from a drowned cathedral.

DREGHOOK — Every Catch Makes the Deep Heavier
DREGHOOK is a portrait-first, true-pixel salvage descent built with plain JavaScript and one `240×426` Canvas. A hook sinks continuously through five haunted soundings. Steering is simple; custody is not. Every attached relic adds physical load, softens lateral control, slows the winch and pushes cable strain toward a visible parting threshold. Hold **REEL** to climb, release to descend, and decide when the line has earned its return.