Games1 remixes

Triline

A Take-It-Easy-style hex tile-placement game. Drop each drawn tile onto any empty hex of a 19-cell board;

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Triline Remix

A **Take-It-Easy-style** hex tile-placement game. Drop each drawn tile onto any empty hex of a 19-cell board;

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Games1

Triline Remix

A **Take-It-Easy-style** hex tile-placement game. Drop each drawn tile onto any empty hex of a 19-cell board;

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KIGOBOUND · Every Syllable Must Take Root

KIGOBOUND is a deterministic 3D wordcraft party RPG where a verse is physical law. Every completed encounter must publish exactly seventeen stable cells: an Opening of five makes ground, a Hinge of seven applies one symmetric law to party and enemies, and a Return of five settles one persistent feature into the living paper province.

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HEIRHOUR: Take a Keepsake, Turn the House

HEIRHOUR is an original portrait-first hidden-object time-route puzzle. The same illustrated house exists at Dawn, Noon, Dusk and Midnight. Every visible keepsake carries a public `+1`, `+2` or `+3` hour tag. Taking it permanently removes that cover and advances the whole room by the printed amount. Complete the three-item appointment and land on its exact promised hour before the album is full.

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REELBOUND: Every Take Joins the Cast

A complete touch-first simultaneous-programming puzzle set inside the last Art Deco picture palace. Edit one movement command per film frame, switch between performer takes, and project every strip at once. Cue plates open doors, blackout marks protect exposed film, ODD/EVEN shutters demand timing, duet marks require two prints on the same frame, and every original reel plus numbered final mark must survive the cut.

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Take Five Bull Row

Original compact bull-row card duel inspired by classic simultaneous-row card games.

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