
VESPERGLASS
Wake the far lanterns. An original eight-plate pixel optical game, built in pure browser JavaScript.
A self-contained, portrait-first color-gate clearance puzzle staged in a royal stained-glass workshop after midnight. Drag a sculpted leaded pane along the 7×7 tracery. Short drags reposition it; a full clear corridor carries the whole silhouette through the door bearing its crest and removes it permanently.

Wake the far lanterns. An original eight-plate pixel optical game, built in pure browser JavaScript.

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!

Run a tiny mouse bistro (鼠餐馆) in a giant house: harvest giant crops and fight farm bugs in the backyard for bug-meat specials, raid the rooms in paint-egg toy-gun royales for ingredients and parts, and step through a magic mirror into ink-wash, Halloween and Backrooms event realms. Show off outfits and weapon skins with other players in Crumb Square. A remix of Tiny Royale (gameplay base), Tiny Bistro (management loop), Ink Brawl (ink event mode) and Critter Fixit (workshop characters and props).