Yoté
A West African capture classic, you (amber) versus a capture-seeking CPU (teal). The 5×6 board starts empty and each side holds twelve pieces. On your turn you drop a piece from hand onto any empty cell, slide one to an orthogonally adjacent empty cell, or capture by jumping over an adjacent enemy into the empty cell beyond — checkers-style. Yoté's signature twist: every capture takes two — the jumped piece and any one more enemy piece you choose off the board. That makes each capture swingy and decisive. Clear the opponent's pieces to win.
More yote creations

Yoté Remix
A West African capture classic, you (amber) versus a capture-seeking CPU (teal). The 5×6 board starts empty and each side holds twelve pieces. On your turn you **drop** a piece from hand onto any empty cell, **slide** one to an orthogonally adjacent empty cell, or **capture** by jumping over an adjacent enemy into the empty cell beyond — checkers-style. Yoté's signature twist: **every capture takes two** — the jumped piece *and* any one more enemy piece you choose off the board. That makes each capture swingy and decisive. Clear the opponent's pieces to win.

Yoté Remix
A West African capture classic, you (amber) versus a capture-seeking CPU (teal). The 5×6 board starts empty and each side holds twelve pieces. On your turn you **drop** a piece from hand onto any empty cell, **slide** one to an orthogonally adjacent empty cell, or **capture** by jumping over an adjacent enemy into the empty cell beyond — checkers-style. Yoté's signature twist: **every capture takes two** — the jumped piece *and* any one more enemy piece you choose off the board. That makes each capture swingy and decisive. Clear the opponent's pieces to win.

Yoté Remix
A West African capture classic, you (amber) versus a capture-seeking CPU (teal). The 5×6 board starts empty and each side holds twelve pieces. On your turn you **drop** a piece from hand onto any empty cell, **slide** one to an orthogonally adjacent empty cell, or **capture** by jumping over an adjacent enemy into the empty cell beyond — checkers-style. Yoté's signature twist: **every capture takes two** — the jumped piece *and* any one more enemy piece you choose off the board. That makes each capture swingy and decisive. Clear the opponent's pieces to win.

Yoté Remix
A West African capture classic, you (amber) versus a capture-seeking CPU (teal). The 5×6 board starts empty and each side holds twelve pieces. On your turn you **drop** a piece from hand onto any empty cell, **slide** one to an orthogonally adjacent empty cell, or **capture** by jumping over an adjacent enemy into the empty cell beyond — checkers-style. Yoté's signature twist: **every capture takes two** — the jumped piece *and* any one more enemy piece you choose off the board. That makes each capture swingy and decisive. Clear the opponent's pieces to win.

Ironoath — Three Kingdoms of Steel


WILDREACH
An open voxel wilderness RPG for the browser. You are dropped at the gate of Hearthfield with a crude