Pipforge
A standalone tactile rune-dice Physics Boss-Rush Roguelike. Flick four of five persistent living glyphlings through a bumper forge. Canonical fixed-step motion determines every lane, collision count, orientation, and top face before Pair, Run, Spectrum, and Brigade patterns resolve.
More 071 creations

Pipforge Remix
A standalone tactile rune-dice Physics Boss-Rush Roguelike. Flick four of five persistent living glyphlings through a bumper forge. Canonical fixed-step motion determines every lane, collision count, orientation, and top face before Pair, Run, Spectrum, and Brigade patterns resolve.

Koi Garden Go
A mobile-first 5×5 Capture Go tactics campaign. Orthogonally connected strings share liberties; surrounded enemy strings are removed, self-capture is illegal, and simple ko forbids immediate recapture. Seven ponds are proved captures against every legal defense.

Lumenagerie: Shadowglass Shrine
Game 071 of the Paean Pocket Arcade is an original portrait-first dual-projection spatial puzzle roguelite. Assemble a conserved set of rotatable shadowglass shards inside a 4×4×3 lantern cage. Every occupied voxel contributes simultaneously to a front silhouette and a side silhouette; the spirit is sealed only when both scrolls agree and every shard is used.

Gossamer Air Traffic
A self-contained mobile-first otome game about Keiko El-Masri, a fictional sky-harbor controller, and two independent partners who keep pilot authority and uncertain weather visible.

Quiet Herd Theorem
A standalone, mobile-first one-calf logic campaign made with plain HTML, CSS, SVG markup, and modular JavaScript. It requires no build step, packages, web fonts, or external runtime.

Meshmere
An original portrait pixel-art selective-net game. Drag the brass lead moon at the foot of the net: its spring-lagged position changes the real mesh aperture. Adults must lodge in the mesh, young fish must pass intact, and long-jawed hunters must rebound.