
Emberfall
A one-thumb light-merge game set in a moonlit grove. Tap a column to drop a mote; two of a kind meld into a brighter light, and cascading chains score big — until any column overflows. Fully no-build, playable in portrait and landscape.

A one-thumb light-merge game set in a moonlit grove. Tap a column to drop a mote; two of a kind meld into a brighter light, and cascading chains score big — until any column overflows. Fully no-build, playable in portrait and landscape.

A candlelit still life in a glass jar. Every drop is two fruits tied with twine: drag, let go, and matching fruits merge into bigger ones. The twine is only cut when its own two fruits merge, for double points, so every pair is a small promise to keep. Fill the jar without spilling over the gilt line.

Merge arcane turrets, shatter the falling sky, and defend the last ward across 96 escalating contracts. Master five weapon families, ten fracture formations, sixteen sovereign battles, Daily Fracture, and Endless Vigil.