AFTERHOUSE · Every Stone Draws the Next Rings Remix
AFTERHOUSE is an original deterministic curling roguelike. Choose one of four engraved handles and release weight one to three. Weight determines both travel and how many cells a struck chain is pushed. After every collision, the previous anchor stone’s real surviving position becomes the new scoring house; the incoming stone becomes the next anchor.
More frost creations

COLD $
A frost-themed one-thumb arcade game. You are a frozen $ symbol at the center of an icy arena — tap to emit frost pulses that shatter incoming hot coins before they breach your core. Features chain combo scoring with precision bonuses, a BLIZZARD screen-clearing meter, 4 enemy types (splitter, phantom, shielder, warper), escalating waves, and local high-score persistence. Ice/cyan neon aesthetic on deep indigo space.

FROSTFALL — One-Thumb Arcade
FROSTFALL is a one-thumb arcade game with a sharp risk/reward core. You are a cryo core in a frozen void — tap to emit a frost pulse and shatter incoming ice before it breaches you. Pulsing builds CHILL: a hotter meter widens your pulse (bonus!), but hit 100 and you FREEZE — locked out while the ice closes in. Close-range kills drop frost shards; collect 3 for a free pulse. Chain combos, ride the chill, and survive the BLIZZARD.

A one-thumb arcade game with a sharp core loop
FROSTBOUND is a frost-crystal one-thumb arcade game. You are a frozen heart at the center of an endless blizzard — tap to emit a frost pulse that shatters incoming ice shards. Destroy enemies close to your core to trigger CRYSTALLIZE, a chain-freeze effect that slows and marks nearby enemies. Features 4 enemy types (Shard, Splinter, Boulder, Prism), proximity chain combo scoring, a BLIZZARD storm event, and local high-score persistence. Ice-blue neon aesthetic on deep space.

RIMEHEART — One-Thumb Arcade
RIMEHEART is a frost-themed one-thumb arcade game. You are a warm core in a frozen abyss — tap to emit a thermal pulse that shatters incoming ice shards. The WARMTH system is your risk/reward core: pulsing builds warmth, making your pulse radius wider (bonus!), but max warmth triggers FROSTLOCK, locking you out. Destroy enemies close to your core to collect warm embers — 3 embers grant a free pulse. Features 4 enemy types (Shard, Hail, Geode, Frost with shatter mechanic), chain combo scoring, BLIZZARD storm events, and local high-score persistence. Cyan/blue neon frost aesthetic.

FROSTFALL — One-Thumb Arcade
A sharp one-thumb arcade game. You are a frost core in a frozen abyss — tap to emit an arctic shockwave that shatters inbound glacier shards before they breach your heart. Ride the COLD line for wider pulses at freeze-out risk, shatter 3+ enemies in one pulse for a FRACTURE bonus, collect aurora motes for free pulses, and survive the escalating BLIZZARD. Local high score, neon arctic canvas aesthetic.

Frost Hearth Remix
Winter survival tower-defense — break ice drifts for timber by day, build frost towers, and defend your hearth through the blizzard.