
终末信号 · DEAD SIGNAL
尸潮吞没城市,最后一次撤离正在倒计时。搜集保险丝、守住三座信号塔,击败聆听者,再死守撤离区。150只初始丧尸、最多280只同时围攻,三种枪械、手雷、十种可组合升级、幸存者护送和随战况变化的原创末日音乐。支持电脑和触屏、中英双语,免费游玩。
A portrait-first, mobile/touch pixel-art zombie survival with split-screen two-player co-op on one device. Two survivors (Ronnie & Vera) fight through waves of zombies (Shamblers, Spriters, Spitters, Bloaters, Brutes, Behemoth bosses). Unique DOWNED/revive bond mechanic — when one falls, the other must reach and revive them. Each survivor has independent XP, leveling, and skill tree with 18 upgrade skills. Attract mode demo on boot. No external assets, no build needed.

尸潮吞没城市,最后一次撤离正在倒计时。搜集保险丝、守住三座信号塔,击败聆听者,再死守撤离区。150只初始丧尸、最多280只同时围攻,三种枪械、手雷、十种可组合升级、幸存者护送和随战况变化的原创末日音乐。支持电脑和触屏、中英双语,免费游玩。

A top-down battle royale staged on a Hollywood action-movie backlot. Loot six guns plus knives and axes, and outlive the shrinking Spotlight before it burns you off-camera. Eight locations (beach, docks, military base, airport, desert, snow peaks, forest, studio backlot), four productions — Solo Royale, Squad, Link Play with real players across tabs, and zombie Night Shoots — and a cast of six icons, each with a Signature Move.

Build & Kill Zombies — weld a chunky low-poly battle rig from scrap parts in the garage, then drive it down a zombie-infested desert highway at sunset. Weapons auto-fire as you steer and burn boost; survive as far as you can as coins drop from kills to fund upgrades for a stronger rig. Cloud save, global distance leaderboard, shareable build codes.

Roguelike de supervivencia zombie en mundo abierto top-down. Rehecho el motor gráfico para un look realista: terreno con texturas procedurales horneadas por chunks (césped con briznas, asfalto agrietado, agua con ondulaciones, tablones de madera), oclusión ambiental, sombras suaves direccionales, materiales con degradados (madera, óxido, metal, cristales), iluminación por hora del día y post-proceso con grano de película y color grading. Explora el condado, saquea casas, sobrevive a las noches.

尸潮都市 · A 3D roguelike zombie-survivors campaign in the box-people style of Monkey Market Co-op: fight through a supermarket, a parking garage, a mega mall and an office tower — 16 waves, 4 bosses, twin-stick auto-fire combat, level-up card builds, safe-room perks. Survive until dawn. Fully headless engine; the whole campaign is proven winnable by a bot in test/sim.mjs.

Defend a quarantine wall from a helicopter through twelve increasingly difficult waves, alternating daylight and night vision.