MECHA // XENOWAR
A standalone, portrait-first Three.js arcade campaign in which the AEGIS-07 mecha fights alien machine animals and insectoid swarms. This project remixes the escalating auto-fire survivor loop of Blacksite: Nightfall (TRHUVl4axiah5Y7Q) while replacing its identity, world, actors, enemies, maps, progression copy, save namespace, effects language, and campaign structure.
More mecha creations

STEELFALL
Third-person mecha combat in a fog-drowned refinery. Watch the attract demo, then unlock and upgrade seven code-built frames in the hangar - from a mass-produced scout to a winged interceptor and a hover bruiser. Boost jets, beam rifles, homing missile swarms, hostile machine packs, dynamic weather, standable rooftops, persistent progression. Desktop and touch.

MECHA // XENOWAR
Pilot a fully mechanical AEGIS warframe through 36 missions, six alien warzones, 14 enemy archetypes and six apex bosses in a mobile-first Three.js survivor campaign.

ZERO ARMORY · 26 Variable Frames
Explore 26 distinct mecha and 52 humanoid and fighter forms, with high-detail JavaScript pixel art, mechanical conversion sequences, and an original background score.

ZERO ARMORY · IRON CROWN
Six signature mecha. Six cinematic home worlds. Build a three-frame relay team, master blade, shield and quantum attacks, and fight through the IRON CROWN championship.

机器人生存 (Machine Survival)
废土机体向量与像素风格全面重构!重构敌我双方机甲视觉,加入动态关节、光束核心、战术推进焰尾。

MECH MANDATE: Warlords of the Rift
Command legendary Three Kingdoms warlords in a procedural survivor-RTS, evolve cloth armor into celestial mechs, and collect randomized gear and divine beasts.