Games1 remixes

Summit Remix

A press-your-luck dice climb (in the spirit of Can't Stop), you versus a bust-aware CPU. There are eleven columns, one for each dice-sum 2–12, each a different height (a bell curve — 7 is tallest). Roll four dice and split them into two pairs; each pair's sum advances one of your three temporary climbers up that column. Keep rolling to climb higher — but if a roll can't advance any climber, you BUST and lose everything gained this turn. Bank any time to lock your climbers into permanent progress. Reach the top of a column to claim it; claim three columns before th

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