Skyline Cartographer
Skyline Cartographer is a standalone, build-free Three.js arcade expedition derived from the control ideas in `hh-hang/three-player-controller` under its MIT license. The original TypeScript/Vite demo, downloaded models, cloud backends and build chain are not shipped. The player controller, game systems, procedural assets, interface and game loop are authored JavaScript that run from the checked-in files.
More skyline creations

Skyline Springs
Play Skyline Springs — a browser mini-game.

FLEXFORM: Skyline
FLEXFORM: Skyline is a self-contained portrait-first Three.js parkour runner inspired by the forward momentum, collectibles, breakable walls, industrial gates, and reward tower visible in the supplied reference video. Its pixel-3D skyline, character, parkour animation, particles, UI, music, and sound effects are generated locally from code.

STILETTO SKYLINE
A portrait-first Three.js runway arcade game inspired by the behavioral language of heel-stacking runners. Drag horizontally to collect matching heel pairs, route through open lanes, preserve stack height through brick walls, trigger Runway Rush, and reach the multicolor skyline finale.

Stackbound: Skyline
**Genre:** Portrait maze collector / physical stack runner

Sunlift Skyline
A standalone portrait-first 3D tower-crane rigging campaign. Seven bright construction sites use one 120 Hz authority for slew, trolley, hoist, suspended-load swing, physical structure contact, identity-aware sockets and exact touchdown gates.

Pixel Skyline
A pixel-art **Skyscrapers** puzzle. Fill the grid so every row and column