Mothcomb
Mothcomb is a portrait-first path-reversal match game set inside six automatic entomology cabinets. The player picks up a visible silver comb, threads it through a non-repeating orthogonal path of enamel insect emblems and releases it to set the whole procession down in reverse order. Matches, gravity and cascades are consequences of that physical reversal rather than a conventional one-gem swap.
More 066 creations

A Map of Warm Hands
An original, self-contained mature otome matching game. Recovery cartographer Anwen Park braids fictional volunteer-origin records to independently authored neighborhood requests beside logistics chief Damon Clarke or community historian Tashi Norbu.

Foldhaven Remix
A standalone living pop-up-city folding Boss-Rush Roguelike. Swipe one rendered ward into an adjacent ward. The complete source stack reverses across the physical seam; each group of four exact building identities zones a district and resolves Duplex, Arcade, Stair, and Civic grammar.

Mothlight: Moonroot Census
An original portrait logic roguelite built as a compact, dependency-free web game.

Foldhaven
A standalone living pop-up-city folding Boss-Rush Roguelike. Swipe one rendered ward into an adjacent ward. The complete source stack reverses across the physical seam; each group of four exact building identities zones a district and resolves Duplex, Arcade, Stair, and Civic grammar.

Petal Cartworks
A mobile-first isometric flower-cart pushing campaign. Walk or tap through clear lanes, push one cart at a time, avoid permanent corners, and park every cart on a sun seal across seven authored depots.

Orchard Skein
An original portrait-first queuecraft puzzle. Release a segmented orchard coil only when its luminous head has an unobstructed ray to the loom edge. The coil enters one of five transit berths and departs only when its colour can fulfil one of the four visible harvest marks.