Scourglass
An original portrait-first Three.js curved-surface conservation game. A corroded relic turns continuously beneath one physical brush. Vertical touch position follows latitude while horizontal position sets pressure; scale, wax and soot yield only inside their own pressure bands, revealing three buried gilt circuits without grinding through marked ivory or erasing unrecorded surface.
More 168 creations

Skyflume Circuit
A mobile-first 3D water-slide racing campaign with seven authored currents, continuously simulated rivals, three Rosette lines, real shortcut jumps, foam obstacles, and a necessary one-use Sunwake Crown Chute in advanced courses.

Hydrantide
Game 168 of the 300-game commercial Roguelike collection. Hydrantide is a portrait pressure-jet rescue Roguelike. Every action begins on the complete live nozzle and ends in one of three physical pressure gates. A fixed-step solver resolves gravity, water-main pressure, wind, wall reflection, window collision and nozzle recoil before the burning room can take damage.

Mamegami: Inkroad Procession
A portrait-first vector paper-theater auto-defense game. Drag a five-spirit procession across a miniature

Hydrantide Remix
Game 168 of the 300-game commercial Roguelike collection. Hydrantide is a portrait pressure-jet rescue Roguelike. Every action begins on the complete live nozzle and ends in one of three physical pressure gates. A fixed-step solver resolves gravity, water-main pressure, wind, wall reflection, window collision and nozzle recoil before the burning room can take damage.

Ironoath — Three Kingdoms of Steel


WILDREACH
An open voxel wilderness RPG for the browser. You are dropped at the gate of Hearthfield with a crude