Onyx Contract Card Grid
Mobile-first contract-card lane battler. Players pick cards, tap lane sigils, spend ink, ward the sanctum, and strike advancing fiends. The template includes attract mode, hand rendering, enemy pressure, card data, WebAudio feedback, and Playwright verification.
More onyx creations

Onyx Talisman Backpack Rogue
Portrait-first pixel backpack roguelike. Tap slots in a 4x4 pack to place the current talisman offer, then Start to resolve the layout into attack, block, and gold. Adjacent matching talismans strengthen each other.

Pixel Onyx Dice Shrine Rogue
A portrait-first pixel dice roguelike. Roll three dice, drag each die into Attack, Guard, or Charm shrine slots, then offer them to fight floor-by-floor yokai encounters.

Onyx Kappa River Shrine
A portrait-first pixel ARPG inspired by compact 8-bit adventure maps. The player drags to move, uses Dash Cut to strike kappa, collects three onyx keys, and opens the river shrine seal.

Pixel Onyx Dice Dungeon Delver
Portrait-first pixel roguelike template. Players explore connected dungeon rooms, collect gold and keys, then resolve monster encounters with Attack, Guard, and Heal dice.

Onyx Neko Rune Delve Remix
A complete, responsive tactical card adventure about reading enemy clocks and slipping between three rune lanes. Each descent crosses five authored seals, three risk routes, persistent boon choices, escalating enemy formations, and the Crown Panther finale.

Onyx Miko Rune Rogue
Portrait-first pixel RPG match-roguelite. Swap adjacent runes to build chains, manage the party's HP and shield, and interrupt the yokai action timer with bell and seal play.