PUSH GHOST

PUSH GHOST is a self-contained six-run finger-skate campaign set in a carbon-copy loading-dock zine. Every line is physical: build speed, pop, flip, hold real rail contact, land clean, and protect the finite sheet of takes.

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Box Push Port Remix

A complete portrait-first mobile rule-push puzzle inspired by programmable Sokoban logic. Push word tiles to form laws like `RUNE IS YOU`, `FLAG IS WIN`, `ROCK IS PUSH`, or `LAVA IS HOT`; the world changes immediately when a law changes.

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Box Push Port Remix

A complete portrait-first mobile rule-push puzzle inspired by programmable Sokoban logic. Push word tiles to form laws like `RUNE IS YOU`, `FLAG IS WIN`, `ROCK IS PUSH`, or `LAVA IS HOT`; the world changes immediately when a law changes.

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Box Push Port Remix

A complete portrait-first mobile rule-push puzzle inspired by programmable Sokoban logic. Push word tiles to form laws like `RUNE IS YOU`, `FLAG IS WIN`, `ROCK IS PUSH`, or `LAVA IS HOT`; the world changes immediately when a law changes.

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A Sokoban. You're the dock loader — **push every cargo crate onto a glowing target pad**. You can only *push* (never pull), one crate at a time, and never into a wall or another crate, so a careless shove into a corner can strand a crate for good. Undo and reset are always available; a step/push counter rewards tidy solutions.

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