
Sunharbor — Island Empire
Grow one joyful island into a global hospitality group through hands-on operations, multi-day festival seasons, regional charters and competitive markets.

Grow one joyful island into a global hospitality group through hands-on operations, multi-day festival seasons, regional charters and competitive markets.

Little frog. Big ideas. An offline, touch-first island puzzler: hop the lily pads, stretch a reed with a mineral stone, split your tongue on a swan, and catch every fly across 48 hand-verified ponds in six chapters.

Two bored cherubs leaned on their rail and jolted the whole gallery: the stars fell out of The Starry Night, the dots of La Grande Jatte came unstuck, and Venus drifted back out to sea. Step inside the masterpieces and restore them the painter's way — ride Van Gogh's swirling wind to carry the stars home, swap Seurat's dot-tiles until the colours mix in your eye, and be Zephyr, puffing Botticelli's shell ashore. Three paintings, twelve stages, all drawn in code.

A hand-illustrated top-down treasure hunt. Follow your puppy's nose across a school field, spend a sniff to blow a visible scent trail, and hold DIG at the right tree to unearth the tin box hiding the Sunstone Diamond — before the bell rings. Five rounds, escalating fields, three stars each.

Run, weave and hop through four sunny neighborhoods with a mom and her little co-pilot. Toss bones behind you to distract the pursuing dog, collect keepsakes and master 24 routes. Two obstacle bumps end the run. Optimized for mobile touch, with daily and endless challenges.

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!