Pente
Five-in-a-row with a bite — the 1977 classic, you (black) versus a threat-and-capture CPU (white). Place stones on a 13×13 grid and line up five in a row to win. But there's a twist that sets Pente apart from plain Gomoku: bracket exactly two of the opponent's stones between two of yours and you capture the pair, lifting them off the board — and capturing five pairs is itself a win. Captures snap lines apart and open fresh threats, so every stone is both a spearhead and a target. Critically, you may safely move into a flank — only the player who brackets a pair captures it.
More pente creations

Pente Remix
Five-in-a-row with a bite — the 1977 classic, you (black) versus a threat-and-capture CPU (white). Place stones on a 13×13 grid and line up **five in a row** to win. But there's a twist that sets Pente apart from plain Gomoku: bracket **exactly two** of the opponent's stones between two of yours and you **capture the pair**, lifting them off the board — and capturing **five pairs** is itself a win. Captures snap lines apart and open fresh threats, so every stone is both a spearhead and a target. Critically, you may safely move *into* a flank — only the player who brackets a pair captures it.

Pente Capture Five
Self-contained mobile-first Pente variant.

Pente Capture Five
Self-contained mobile-first Pente variant.

Pente Remix
Five-in-a-row with a bite — the 1977 classic, you (black) versus a threat-and-capture CPU (white). Place stones on a 13×13 grid and line up **five in a row** to win. But there's a twist that sets Pente apart from plain Gomoku: bracket **exactly two** of the opponent's stones between two of yours and you **capture the pair**, lifting them off the board — and capturing **five pairs** is itself a win. Captures snap lines apart and open fresh threats, so every stone is both a spearhead and a target. Critically, you may safely move *into* a flank — only the player who brackets a pair captures it.

Pente Remix
Five-in-a-row with a bite — the 1977 classic, you (black) versus a threat-and-capture CPU (white). Place stones on a 13×13 grid and line up **five in a row** to win. But there's a twist that sets Pente apart from plain Gomoku: bracket **exactly two** of the opponent's stones between two of yours and you **capture the pair**, lifting them off the board — and capturing **five pairs** is itself a win. Captures snap lines apart and open fresh threats, so every stone is both a spearhead and a target. Critically, you may safely move *into* a flank — only the player who brackets a pair captures it.

Pente Oracle Captures
Mobile Pente with optional AI-generated goban/capture skins. The local game remains fully playable without sign-in or network access: the engine owns the 13x13 board, placement legality, five-in-row detection, custodial pair captures, safe flank placement, five-pair win condition, CPU threat/capture heuristic, local best, and leaderboard score.