More alibi creations

SHIFTTRACE: Every Alibi Leaves a Footprint
An original deterministic fine-pixel single-player social-deduction simulation. Every worker owns one real room schedule for every shift beat. Door logs derive from actual room changes, cameras derive from actual occupancy, interviews derive from actual locations and visible companions, and tool traces derive from ordered physical use history. The culprit must enter the incident room and use the accused tool before a supported case can exist.

Lacquer Alibi Cards
A portrait deduction card game. Players read a suspect's statement, choose the evidence card that contradicts the alibi, and press the statement to advance the moon manor case.

Midnight Alibi: The Sixty Exits
An original silent-film choice-puzzle adventure built with plain HTML, CSS,

SHIFTTRACE: Every Alibi Leaves a Footprint
An original deterministic fine-pixel single-player social-deduction simulation. Every worker owns one real room schedule for every shift beat. Door logs derive from actual room changes, cameras derive from actual occupancy, interviews derive from actual locations and visible companions, and tool traces derive from ordered physical use history. The culprit must enter the incident room and use the accused tool before a supported case can exist.

Midnight Ferry Alibi
Mobile-first pixel mystery AVG. Select passengers and evidence to press contradictions during a moonlit ferry crossing.

Lacquer Mask Alibi
Portrait-first narrative deduction game. Inspect three suspects, compare three evidence cards, and accuse only when the selected person and clue form the contradiction.