Pocket Planetarium Keeper
A standalone portrait-first Three.js planetarium management game. Players seat interest-matched visitors, program authored constellations, tune a shader-driven optical instrument under a shared power budget, and trace real raycast star graphs for awe and revenue.
More pocket creations

Pocket Paws Rescue
A self-contained, touch-first animal blast puzzle. Tap connected matching crews, build special rescue tools, and guide articulated travelers to the caravan gates across eight stops.

Tower Defense Pocket
A bespoke **classic route tower-defense** template. Raiders follow a fixed road

Voxel Pocket Builder
A standalone portrait-first touch mining and building template inspired by the desktop voxel sandbox reference.

LAAS Pocket Wilds
Pure JavaScript, no-build, self-contained 3D world exploration template inspired by the `fable5-world-demo` / LAAS open-world forest demo.

Lantern Ronin Pocket Quest
Lantern Ronin Pocket Quest is a portrait-first pocket pixel RPG. It opens as a clean arcade demo, then reveals HUD and controls after touch.

MIKA — a robot of short letters
MIKA is a tiny animated desktop robot dedicated to the short letter. Tap it and it writes back a brief, kind note; type your own short letter and MIKA reads the mood and replies in kind. A gentle, touch-first canvas companion with blinking eyes, look-at-pointer and a little typewriter.