More reflex creations

PULSEWIRE — One-Thumb Gravity-Flip Arcade
PULSEWIRE is a one-thumb gravity-flip arcade dash. Tap once to flip a spark between the glowing cyan and amber rails, thread the energized gates, and stack combos for score. The sharp core loop is strict timing: flip at the last second and you're still in transit — you short out. One-tap controls, persistent best score, works in portrait and landscape.

EMBERKEEP
EMBERKEEP is a one-thumb arcade game where you tap to pulse a kill-ring around a dying ember. Enemies spiral inward and only vanish when they cross the ring — so you time each shock for multi-kills and a climbing combo multiplier, while managing energy and keeping the ember alive through escalating waves.

ORBITAL
ORBITAL is a one-thumb arcade reflex game: tap to reverse your orbit around a pulsing core, dodge red shards, catch gold sparks, and graze hazards to multiply your combo. A tight core loop with screen shake, hit-stop, procedural sound, and a persistent best score.

Fathom
Fathom is a one-thumb deep-cavern swimmer: hold to swim up, release to sink. Thread the glowing spire gaps, gather light orbs, and skim blades for bonus — your speed and score multiplier climb with every meter you dive. A sharp hold-vs-release risk/reward loop with juicy feedback.

GLOWHOP
GLOWHOP is a one-thumb precision arcade game where you only ever get a single upward dash. Catch the next glowing spark to reload it, chain perfectly-timed catches to grow a combo multiplier, and survive before you sink into the abyss. A sharp rhythm-based core loop with juicy particles, screen shake, and persistent best score.

POLARITY — One-Thumb Arcade
A fast one-thumb arcade game. Tap anywhere to flip your charge between cyan and magenta; absorb the orbs that match your polarity to score and chain combos, and dodge the opposing hue before it breaches your core. A pure no-build canvas game with a tight flavor loop, juicy hit-stop and screen shake, and a persistent best score.