
The Ninth Midnight
Explore six atmospheric 3D rooms, manipulate hidden mechanisms, and collect six lost archives to reveal your Midnight identity.
A 1-bit forensic deduction game aboard a steamship frozen in time. Wind a dead captain's pocket watch to walk four frozen moments of one night in 1871: a toast, a silent stabbing, a pistol fired blind in the hold, a mutiny that never was. Six faceless subjects, no name tags, no hints. Cross-reference accents in the pre-mortem logs, the boarding plate, the watch bill and every prop that moves between echoes, then name each person, their fate and their killer. The ledger seals fates in gold only three at a time.

Explore six atmospheric 3D rooms, manipulate hidden mechanisms, and collect six lost archives to reveal your Midnight identity.

A hand-drawn tabletop mystery with 12 cases. Draw your character, follow clues as a detective, or borrow a face as the impostor. Play offline against AI opponents with touch or keyboard controls.

《第九子夜》更新:新增「摆钟中殿 / 淹没的蓄水池 / 余烬钟楼」三大房间与六道全新机关;全新设置面板可调节流畅度(画质预设/帧率上限/渲染分辨率/阴影/AO/粒子)、视角与移动灵敏度,并可自定义按键绑定;重写固定摇杆——拖拽时不再漂移晃动,带死区与平滑。

A gothic clockwork mystery of solo deduction. Cornwall, 1924: the Goliath strikes seven at a quarter to nine and Sir Arthur Sterling lies dead in a study bolted from inside. Five suspects, three statements each — one culprit who only lies, one secret-keeper who lies once, three innocents who never lie. Reconstruct the night on a living cutaway of the manor, break lies with six pieces of absolute evidence, assign every role and seal an eighteen-blank indictment.

Run a tiny mouse bistro (鼠餐馆) in a giant house: harvest giant crops and fight farm bugs in the backyard for bug-meat specials, raid the rooms in paint-egg toy-gun royales for ingredients and parts, and step through a magic mirror into ink-wash, Halloween and Backrooms event realms. Show off outfits and weapon skins with other players in Crumb Square. A remix of Tiny Royale (gameplay base), Tiny Bistro (management loop), Ink Brawl (ink event mode) and Critter Fixit (workshop characters and props).

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!