Marigold Arc

A mobile-first 3D rooftop basketball shooting tour. Swipe upward to set speed, falling angle and lateral aim through seven deterministic courts with wind, banks, streaks, alternating spots and a moving rim.

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Ribbongale Remix

A standalone freehand sky-lasso Boss-Rush Roguelike. Draw a physically closed ribbon around complete approaching spirit identities. Canonical polygon geometry resolves enclosure, area, perimeter, shells, role effects, and Chorus, Crosswind, Pinch, and Spectrum grammar.

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Ridgefox: Lantern Courier

An original one-thumb physical courier roguelite built as a compact, dependency-free web game.

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Ribbongale

A standalone freehand sky-lasso Boss-Rush Roguelike. Draw a physically closed ribbon around complete approaching spirit identities. Canonical polygon geometry resolves enclosure, area, perimeter, shells, role effects, and Chorus, Crosswind, Pinch, and Spectrum grammar.

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Briarchoir

Briarchoir is a portrait-first miniature Three.js defence game conducted through one physical heartseed. Moving the visible spring-lagged seed inside a root triangle continuously redistributes one finite supply of sap among Ram Root, Bell Moth and Shear Mantis. Three enemy classes remain live on three roads, so survival depends on moving the defence's power rather than tapping towers or firing weapons directly.

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Velvet Odds

A portrait-first scratch-ticket economy game about disclosed risk. Each of three salons runs for five charters. Compare entry cost, stated odds, and maximum return; buy one charter, then physically clear its silver veil to reveal six code-drawn sigils and the house return.

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