
ZERO ARMORY · IRON CROWN
Six signature mecha. Six cinematic home worlds. Build a three-frame relay team, master blade, shield and quantum attacks, and fight through the IRON CROWN championship.
An interactive cinematic story about Lila, a village girl who enters an arranged marriage. Experience her emotional journey through 9 hand-painted canvas scenes with voice narration — from the misty rice terraces at dawn, through the wedding fire, to the quiet strength of new life. Two modes: "Watch Cinematic Film" (auto-play with spoken narration) or "Read the Story" (tap to advance with typewriter text).

Six signature mecha. Six cinematic home worlds. Build a three-frame relay team, master blade, shield and quantum attacks, and fight through the IRON CROWN championship.

Global Wars: I — an armored-warfare sandbox with a full mode hub: Multiplayer rooms, a 10-mission hard Campaign (with a "HE DIED A HERO" death card), on-foot Warfighter combat using a global arsenal, and Settings (FPS counter, graphics, callsign). Invented factions — Meridian Coalition (allies), Sarrakhan Dominion (enemy) and The Iron Veil (traitors). A cinematic intro and a shader post-processing pipeline round it out. Landscape orientation.

Pilot a voxel scout, choose one target, and launch three missiles from an offshore Type 055 destroyer. Trigger fuel and traffic chain reactions across 21 tactical missions in coastal cities, deserts, snowy radar bases, and island ports, with cinematic flight and teal-and-gold voxel scenery.