
璇玑仙族 · 长生谱
一款文字修仙家族经营游戏。世代繁衍,族人各有独立故事线与抉择点,可亲自操控或任其自然发展;生命垂危时标红并支持家主介入救援。含境界/灵根/功法体系、资源与任务管理、渡劫斗法、本地存档与响应式布局。
لعبة تقمّص أدوار بأجواء ماتين2 (v1.78.0 / build 208): عالمان مستقلان تمامًا — الخريطة الأولى للقرية الأولى وحدها (النافورة والحارث والتجار)، والبوابة في نهاية ممر الخروج عند حافة الخريطة، وعند لمس تأثيراتها الحمراء يتم فصل الشاشة ونقل اللاعب كليًا إلى خريطة القرية الثانية المستقلة (ساحة دائرية بالبلاط الحجري + بحر + جسر) وبوابة عودة.

一款文字修仙家族经营游戏。世代繁衍,族人各有独立故事线与抉择点,可亲自操控或任其自然发展;生命垂危时标红并支持家主介入救援。含境界/灵根/功法体系、资源与任务管理、渡劫斗法、本地存档与响应式布局。

RPG 3D low-poly petualangan & kehidupan di Lembah Baswara. Tebang kayu, tambang batu, tanam dan panen di petak rumahmu, berdagang di pasar desa, lawan makhluk liar di luar pagar, lalu tidur untuk memulai hari baru yang lebih makmur. Enam warga desa hidup dengan rutinitasnya sendiri, dan pemain lain bisa bergabung ke lembahmu lewat tautan ko-op — muncul dan bergerak bersamamu secara real time. Tanpa build & tanpa CDN: mesin 3D WebGL ditulis dari nol di dalam proyek.

Aetherfall RPG is an open-world class-based action RPG in the spirit of Rucoy Online. Pick a Warrior, Mage, Archer or Assassin, explore a procedurally generated overworld where monster levels rise with distance from the safe town, level up, hunt bosses, and collect rarity-tiered equipment drops. Spend your gold at the town merchant and keep your progress between sessions.

An open voxel wilderness RPG in the spirit of Veloren: momentum combat with weapon-defining kits, dodge rolls, a glider and wall-climbing across fourteen biomes, living towns and boss-floored dungeons. New in this build: the Realm Visualizer — a full-screen, audio-reactive view of the generative score with seven switchable readings, from mirror spectrum and ember halo to an isometric Voxel Rise of the world in miniature, a scrolling Waterfall spectrogram, a Lissajous Trace and beat-driven Ripples.

A dark fantasy match-3 boss battle where elemental gem cascades strike a living video dragon.

An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.