Shadow of the Watchers
A StarCraft-style ancient-apocalyptic RTS — ported code-intact from the original open-source project (~12k lines): three asymmetric factions (Covenant Cities, Watcher Remnant, Nephilim Clans), a worker economy, fog of war, tech trees, unit portraits and dialogue, and an AI that comes for your base. Every model, sound and map is generated procedurally in code — zero art files.
More shadow creations

Campus Shadow Run
`Campus Shadow Run` is a portrait-first Three.js arcade pursuit game rebuilt from the readable mechanics of the supplied gameplay reference: five runners, persistent wardens, vehicle parkour, temporary invisibility, blue speed echoes, black rifts and rooftop escapes.

Shadow Escape
Shadow Escape is a dark, anime-inspired 2D side-scrolling action-platformer. Guide a shadow ninja who can split from his ghostly shadow to slip through energy gates, trigger hidden switches and solve puzzles, then fight 4 unique bosses across 20 progressively harder levels while unlocking 5 abilities.

Wayang Shadow Forge Remix
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same puppet-crafting and shadow-defense simulation with all HUD and upgrade UI hidden until the first touch.

Wayang Shadow Forge Remix
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same puppet-crafting and shadow-defense simulation with all HUD and upgrade UI hidden until the first touch.

Paper Shadow Mask Heist Remix
A commercial-grade drumbeat stealth campaign rebuilt from the original `Paper Shadow Mask Heist` movement demo.

Shadow of the Watchers
Standalone no-build ancient-apocalyptic RTS adapted from the original Shadow of the Watchers project.